AI Insights · Timothy · April 2022
Top 5 Hack and Slash Applications in Nigeria for Q1 2022
Explore the performance trends of the top 5 Hack and Slash apps in Nigeria during Q1 2022, including weekly downloads, revenue, and active users.
During the first quarter of 2022, the top 5 Hack and Slash applications in Nigeria showcased varied performance trends across downloads, revenue, and active users. Here’s a detailed look at how each app fared:
MARVEL Future Fight from Netmarble Corporation saw its weekly revenue peak at around $266 in the first week of January, but it gradually declined to approximately $65 by the end of March. Weekly downloads showed a significant drop from 10K in early January to just under 1.5K by the end of the quarter. However, the app managed to maintain a relatively stable number of weekly active users, hovering around 22K to 24K in March.
Legacy of Discord-FuriousWings by YOUZU GAMES HONGKONG LIMITED experienced a fluctuating revenue pattern, starting at $160 in the first week of January and dipping to a low of $6 in March. Downloads also varied, peaking at 163 in mid-February and ending the quarter with 155. Active users saw an increase mid-quarter, reaching around 540 by the end of March.
Honkai Impact 3rd, published by COGNOSPHERE PTE. LTD., had its highest weekly revenue of $259 in late December, which then tapered off to $9 by late March. The app's downloads showed a low but steady trend, with a slight increase to 41 by the end of March. Active users decreased from 130 at the start of the quarter to 55 by the end.
BLEACH Mobile 3D from SKYWORK AI PTE LTD had a notable increase in revenue, peaking at $74 in late February before settling at around $21 by the end of March. Downloads were relatively stable, ending the quarter at 112. Active users also showed consistency, maintaining around 580 by late March.
Darkness Rises: Adventure RPG from NEXON Company displayed a steady revenue growth, peaking at $36 in the final week of March. Weekly downloads remained consistent, with slight fluctuations, ending the quarter at 700. Active users saw a slight decrease, from 3.2K in early January to about 2.9K by the end of March.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower’s platform.